![]() NOTE: A Wand is a great spot to craft "Trigger a Socketed Spell when you use a Skill". Stats to look for (if you're using a rare): Life (if shield) > Non-Ailment Chaos Damage over Time Multiplier > Spell Damage/Chaos Damage > Resist (if shield) It's worth noting that I encourage you to try out using a staff, dual wielding, and weapon/shield and seeing the pros and cons of each. Shields you're really just looking for large defensive stats. A nice starter weapon is Cane of Unravelling and can be taken all the way to endgame. Wands with Non-Ailment Chaos Damage over Time multiplier are great. Stats to look for (if you're using a rare): Life > Resists > Energy Shield Pre-Loreweave any rare or generically strong chest like Belly of the Beast or Carcass Jack are fine but be careful for color requirements. After that life/attributes/energy shield are all nice to have. The maximum resistances 78 is the most important roll. The all-purpose Loreweave is great for this build. Stats to look for: Life > Resists > Energy Shield Before getting Devouring Diadem a generic rare will do the trick. Luckily, none of the helm enchants are mandatory or fundamentally change the mechanics of the build. Because this is a unique, good luck getting a relevant helm enchant. On top of that, the Feast of Flesh allows you to utilize corpse generation as a form of defense. It saves 4 passive points from my current endgame tree by giving Eldritch Battery and also gives reduced mana reservation for gems inside. This helm really does a lot of work for the build. Vaal Grace: Great all around Defensive buff in sticky situations.īane > Damage Supports (All give. Enemies that are taunted do 10% less damage to targets that did not taunt them. Great utility totem used on all types of characters. Culling Strike, Blind, and/or Increased Item Rarity are good ways to get more value from your golem. Gives additional Physical Damage Reduction.Ĭan be annoying to recast and keep up so try having a high level Cast When Damage Taken. Illusory warp is a free mobility spell granted by the unique amulet Star of Wraeclast which has some additional synergy with the build. If extra links then Faster Casting is nice quality of life (also Less Duration and Swift Affliction for Lightning Warp). It's just something to get over walls with. Try them all out and see which you like better. Shield Charge – Fortify – Faster Attacks – Blood Magic – Culling StrikeĪn extra layer of defense if you feel you need it.įlame Dash/Lighting Warp/Illusory Warp/Frostblink The Desecrate will come into play later if you have Devouring Diadem. By keeping it low – it also limits what level of spell it can cast. You need to keep these gems relatively low level because we want CWDT to proc at a lower life threshold. Access to reduced mana reservation can be grabbed from the passive tree, an enlighten, or the Devouring Diadem helm.Ĭast When Damage Taken – Immortal Call - Desecrate - Spell Cascadeĭon’t overlevel your gems. Watchers Eye modifiers like Mana Gained as Energy Shield (Clarity) or Dodge while Grace could dictate your other aura. It's a more multiplier for damage.Īspects/Arctic Armor/Clarity/Vaal Auras I really love Aspect of the Spider and Arctic Armor but I wouldn't call either of these mandatory. I like swapping this out with Enhance along with Windshriek boots for quality of life while mapping. Prior to getting these gloves you can socket it with Cast When Damage Taken but the effects won't be cast until you've taken damage.Ībsolutely not necessary but this luxury curse can be used while mapping for higher flask uptime. You want these in your Vixen's Entrapment gloves. These are the two premiere defensive curses. *NOTE: Consider Empower depending on what Path of Building deems appropriate for your build. Kill them All - if it's your first character of the league and you forsee resists being an issue, consider helping Alira and then using a Book of Reform after you get the resists.īane - Despair - Swift Affliction - Efficacy - Controlled Destruction - Void Manipulation* Minor God – Gruthkul for mapping Yugul for Uber Elder ![]() Major God – Soul of the Brine King if without Kaoms Roots. Devouring Diadem and Vixen's Entrapment aren't 100% required to get this build off the ground but I will mention how some of the interactions of these items can make it easier to tackle the endgame.Īscendancy: Profane Bloom -> Void Beacon -> Withering Presence -> Malediction Pantheon A couple uniques really "turn on" this build for the endgame.
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